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Author Topic: [1.1] V2.2 InfiniMOD [UPDATED]  (Read 10648 times)

Offline Jasonfran

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[1.1] V2.2 InfiniMOD [UPDATED]
« on: December 14, 2011, 02:37:01 am »
Now contains buttons that will help you connect to infinium and open forum pages.

***DOWNLOAD*** http://db.tt/PV6MklB8







Change log:

15/1/12 - Added an ingame update checker and download button (pretty cool)

15/1/12 - Updated to 1.1, added quick connect thing and a name thing (for offline mode servers)

4/1/12 - Added an "About" screen made final version of mod

23/12/11 - Fixed "lol" connecting screen and fixed texture pack main screen crash

22/12/11 - Added Map menu to open birds eye view maps, Added warning screen, few small changes

15/12/11 - Added a "Back to Esc" menu button in the forum menu

14/12/11 - Added forum buttons in the forum menu to open various webpages.

13/12/11 - Made the mod, added quit game, change textures, join infinium, server list, fullscreen and join infinium on the main screen.
« Last Edit: January 16, 2012, 01:26:50 am by Jasonfran »

Offline darthrax

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Re: [1.0.0] V1 Jason's Gui Mod
« Reply #1 on: December 14, 2011, 02:49:47 am »
I approve.


Offline silversun123

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Re: [1.0.0] V1 Jason's Gui Mod
« Reply #2 on: December 14, 2011, 02:52:29 am »
how long did this take you?

Offline Jasonfran

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Re: [1.0.0] V1 Jason's Gui Mod
« Reply #3 on: December 14, 2011, 02:54:21 am »
About 5 hours, but i can add buttons in 5 mins now

Offline Jasonfran

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Re: [1.0.0] V1 Jason's Gui Mod
« Reply #4 on: December 14, 2011, 03:06:29 am »
Also, the forum button which is inactive atm will soon have buttons like "Report" "Donate" and "visit forums" which will open your internet browser hopefully. But feel free to ask for buttons and put forward ideas. :)

Offline silversun123

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Re: [1.0.0] V1 Jason's Gui Mod
« Reply #5 on: December 14, 2011, 09:45:15 pm »
how did you code this... i look on it and its endless nul...

Offline Jasonfran

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Re: [1.0.0] V2 Jason's Gui Mod
« Reply #6 on: December 15, 2011, 01:18:11 am »
Enjoy

Offline darthrax

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Re: [1.0.0] V2 Jason's Gui Mod, New Forum buttons
« Reply #7 on: December 15, 2011, 09:28:14 am »
Add a change log so we know what you're modding...

Keep up the awesome work


Offline Jasonfran

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Re: [1.0.0] V2 Jason's Gui Mod, New Forum buttons
« Reply #8 on: December 15, 2011, 12:37:59 pm »
Ok

Offline Jasonfran

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Re: [1.0.0] V2.1 Jason's Gui Mod
« Reply #9 on: December 16, 2011, 10:24:09 pm »
Bump

Offline darthrax

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Re: [1.0.0] V2.1 Jason's Gui Mod
« Reply #10 on: December 20, 2011, 08:05:17 pm »
Once the new map renders are complete I'll let you know... Add links for those as well...


Offline Jasonfran

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Re: [1.0.0] V2.1 Jason's Gui Mod
« Reply #11 on: December 20, 2011, 09:20:26 pm »
There is a view map button if thats what you mean

Offline darthrax

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Re: [1.0.0] V2.1 Jason's Gui Mod
« Reply #12 on: December 20, 2011, 11:14:04 pm »
I changed the map configuration.

It is taking too much load on the server to render these maps...

I am rendering them on my laptop and I'm uploading them to the server for now. Each world has a separate link to its map which are now embedded on the forum. The Map link is now a menu that leads to the maps of each world. Check it out.

Also none of the maps are up yet...The main map has now been rendering for approximately 5-6 hours and its 1/3rd done...

--Edit--

I just did a quick calculation... The main map is 102876 tiles x 3 views (Day, Night & Cave) + Nether which is ~40000 tiles x 1 View + WarWorld which is ~15000 tiles x 2 views (Day & Night) + Infinium Mark II which is ~10000-12000 tiles x 3 views (Day, Night & Cave) = 308628 + 40000 + 30000 + 33000 = 411628 tiles to render...

At approximately .15 to .2 seconds a tile, its gonna take my laptop between 17.15 to 22.86 hours to render all the tiles for the maps... its gonna take longer to upload the maps... so i'd say around 2 days...

So basically I'll  see you all in 2 days... The good news is that subsequent renders will be for changes only... so yay!

For reference my laptop specs:
Core i7 2630QM Quad Core @ 2.00 Ghz TurboBoost upto 2.90 GHz (thats a total of 8 cores)
AMD Raedon 6770M HD 2GB graphics card...(which is not being used for rendering)
4 GB RAM
oodles of disk space...

« Last Edit: December 21, 2011, 12:02:51 am by darthrax »


Offline darthrax

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Re: [1.0.0] V2.1 Jason's Gui Mod
« Reply #13 on: December 20, 2011, 11:31:04 pm »
Another thing...

You can make this mcpatcher compatible by keeping the .class files in the main archive without the Jason's GUI mod folder. Then people can just add it to their mod list and click patch...


Offline Jasonfran

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Re: [1.0.0] V2.1 Jason's Gui Mod
« Reply #14 on: December 20, 2011, 11:56:35 pm »
Ok will do soon